Then
there's the dwarves.
The
dwarven race on Azeroth is interesting in that it knows exactly what
beings created it, but chooses to worship the deities of other races.
The two primary religions amongst the dwarves are shamanism and the
path of the Light. Neither the elements nor the Light were what
created the dwarven race, however. That distinction lies with a race
known to the dwarves as the Makers.
While
most races take their gods on faith, the dwarves long ago embarked on
a quest to find those who made them and learn more about these
“Makers”. With the support of Magni Bronzebeard, king of the
dwarves, an organization called the Explorers’ League set out to
find proof of the dwarves’ origins. One of the most famous and
successful explorers of this league is Brann Bronzebeard, brother of
the king himself.
Piece
by piece, one artifact or dig site at a time, the Explorers' League
was able to put together the story of the creation of the dwarves.
In fact, they (and players) are able to interact directly with some
of the Makers in the game, helping the dwarves to better understand
their past.
In
World of Warcraft, a race of mighty beings known as the Pantheon
exist. The Pantheon wander throughout the universe seeking out life
forms like themselves – for each member was once a world, one which
gained sentience and eventually woke up to begin their roamings.
Life forms like the Pantheon who are still sleeping are known as
“world souls”, and one such world is Azeroth itself.
When
the Pantheon discovered Azeroth they found it under attack by the Old
Gods – forces of the Void, the ancient enemy of the Light. (I've
mentioned them briefly in an earlier post; they're rather similar to
the various insanity-inducing gods in Lovecraft's works.) Desperate
to keep the dormant world soul safe from the corruption of the Old
Gods, the Pantheon set out to destroy them. However, they feared
that they could not combat the Old Gods without damaging the world
too much, given their size and power. To this end, the Pantheon
created a race of beings they called the keepers.
It
is the keepers who are known to the dwarves as the Makers.
Though
many were lost in the battles which followed, the keepers were
eventually victorious over the Old Gods and their forces. Most were
killed, while the Old Gods themselves were imprisoned deep within
specially constructed jails. The Pantheon, satisfied, decided to
return to their cosmic wanderings. They left Azeroth in the hands of
the keepers, and tasked them with keeping it safe.
(The
keepers in WoW are based heavily upon different real world
mythologies – and I mean heavily.
A simple look at their names proves my point: There's Ra, Odyn,
Loken, and Thorim...oh, and Thorim has a big lightning hammer named
Krolmir. Yes, I'm serious. It amuses me greatly.)
While
the Old Gods had been defeated, there remained other threats to
Azeroth that the keepers sought to eliminate. A few straggling
forces from the armies of the Old Gods yet remained; corruption from
the Old Gods themselves had seeped into the land and needed to be
dealt with. In addition, Azeroth itself had been badly damaged in
the battles between the Old Gods and the keepers. It needed to be
repaired.
To
these ends, the keepers decided to make new life forms out of stone
to aid them in retaking and restoring Azeroth. The first to be made
were the anubisath, the mogu, and the tol'vir.
Each of these races
was to serve a different purpose. Giants had already been made
during the war with the Old Gods. Additional species were later
formed, also from stone: the earthen and the mechagnomes.
It
is here that the dwarves first enter the picture, because they began
as earthen. The earthen were tasked with carving out mountains,
mines and valleys for Azeroth.
(In
fact, this post also gives you the origins of the gnomes – they
started out as mechagnomes, who were inventors of fantastic
machinery.)
With
the task of protecting Azeroth in the hands of their creations, the
keepers largely became absorbed in their own matters. Freya wandered
Azeroth, with new plant life springing up in every realm she touched.
During this time she met and befriended the Wild Gods – deities
worshiped by a myriad of races, including the pandaren and the
trolls. Tyr fought battles against the forces of a mighty dragon,
ultimately losing his hand in the process. (This hand was to serve as
the namesake for the Light's Knights of the Silver Hand.)
Unfortunately,
there was also dissent amongst the ranks of the keepers. Odyn was
jealous that Ra had been left in charge by the Pantheon, and so he
split off from the other keepers and created his own kingdom, the
Halls of Valor. Ra himself remained unaware of this fact, having
departed his brethren to guard against the return of the forces of
the Old Gods in the south.
Petty
squabbles between one another, along with their own duties, kept the
keepers from seeing a larger threat until it was far too late.
The power of the Old Gods is great, and the mighty prisons which held
them were not enough to entirely stop them. One god, Yogg-Saron, was
able to worm his way into the keeper Loken's mind. Loken had long
been in love with his brother Thorim's wife, Sif. They had been
having an affair for quite some time, but Yogg-Saron prompted Loken
to tell Thorim of their relationship. Sif vehemently opposed this
plan, and when Loken insisted she broke off their relationship.
Consumed with jealousy, Loken killed her.
Loken
instantly regretted what he had done, but it was too late. Fearing
the wrath of his brother, he sought to cover up Sif's death.
(Thorim discovering his wife's body.)
It was
then that Yogg-Saron's plan became truly nefarious. The Old God took
the form of Sif and appeared to Loken, offering him forgiveness.
“She” then told her lover just what he needed to do to avoid
being brought to justice.
Loken
feared not only the other keepers, but also the eventual return of
the Pantheon. To hide his small act – the killing of Sif – he
decided to completely sabotage the entire operation of the keepers.
It definitely wasn't the smartest thinking on his part, but, in his
defense, he was being
manipulated by an ancient and evil being bent on the extermination of
life itself.
Under
“Sif's” guidance, Loken went to the machine which was responsible
for the creation of the keepers' helpers. Known as the Forge of
Wills, it had made the earthen, the mogu, and all of the other stone
beings who helped the keepers. Loken made an army of his own in
order to combat the keepers...but, while he did so, Yogg-Saron
sabotaged the Forge. From then on, any creatures made by it were
tainted with an affliction which would come to be called the “Curse
of Flesh”.
A
long saga follows, in which Loken wages war on his own kind.
Eventually, all that remain of the keepers shut themselves away in
isolation, leaving their creations alone on the world. It's somewhat
depressing, and since this post is rather long I'll have to encourage
you to look into it on your own.
As
far as the dwarven part in the tale goes, the earthen found
themselves without their Makers. Determined to still carry out their
duties, they did their best for a long time. Eventually, however,
the earthen found themselves becoming afflicted with the Curse of
Flesh. Their stone skin began to turn to flesh, weakening them
greatly. Hoping that their Makers would return to cure them, many of
the earthen were placed into hibernation, watched over by the
mechagnomes.
Due
to the chaos caused by Loken, the Makers never showed up to aid the
earthen. When they eventually awoke, it was as creatures entirely of
flesh. The earthen had become dwarves. They set out from the ruins in which they had hibernated and created a kingdom for themselves, the capitol of which is Ironforge.
(In
fact, the Curse of Flesh infected all of the creatures formed by the
keepers. In time, the mechagnomes became the fleshy gnomes of
today's Azeroth. The mogu, the anubisath, the tol'vir...all of them
became creatures of flesh and blood, though those three longed for
the return of their mighty stone-formed bodies.)
My
favorite part about this whole story is the way it ties together the
different zones. The various creations of the keepers are spread
throughout all of Azeroth. The dwarves fill the middle part of the
continent called the Eastern Kingdoms. The tol'vir and the anubisath
roam the bottom of the continent of Kalimdor. Giants, earthen, and
mechagnomes can be found all over the continent of Northrend. The
mogu roam the continent of Pandaria.
(In
fact, this post ties in quite nicely with my one about the pandaren.
I spoke there about a mogu emperor known as the Thunder King, who
gained his powers from a mighty being. That being was the keeper Ra,
who was taken by surprise after his long years of self-imposed exile.
He was imprisoned by the Thunder King, who siphoned off the keeper's
powers.)
I
hope you guys enjoyed the post! I'll be back next week to wrap up my WoW series with the story of the trolls - which was actually the first one I wrote for this set. See you then!
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